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glitchs2d
I'm a musician, producer, and a hobbyist game programmer.

Glitch @glitchs2d

Age 32, Male

Sacramento

Joined on 10/22/10

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Comments

I share your frustration with Unity. I just picked it up and it has a pretty damn steep learning curve compared to some other engines out there. Good luck to you on your project!

Yea it can be a bit of a pain. I come from a pure coding background, so even in flash I would do everything through code. Unity wants you to use their components and their interface. I learned to work with it instead against it and it makes things a lot easier. There are a few things I still do through code, like my own state machine, checking animation times, etc. But once you find out what you want to use, things become pretty easy. At least with 2D. I have yet to make the jump to 3D and I don't plan on it either for a long while.

Unashamed to publicly say that this is the project I am single most excited about. I really feel like you two are onto something big here.

I might play Legend, but you guys are the ones making the legacy.

Thanks, I can't wait to get to the point to where we can get you guys more actively into the project. I think once you get your hands on the demo you will be pretty hyped.

Unity can be a pain sometimes, though I started with Unity using 3D models. I'm primarily a Flash animator, so I've always wondered how Unity might handle 2D. This looks good man, keep it up, I'm favoriting this.

Yea it's really easy to use once you get the hang of things, and honestly if you use the animation system the same way I do its not that different from flash. I would make a tutorial on it, but I'm not really good at teaching things. Also the graphics only look good because of CartoonCoffee if it wasn't for him everything would just be squares.